using System;
using System.Collections.Generic;
using ns26;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("CuriousGlimmerrootCustomChoiceRevealSpell")]
	public class CuriousGlimmerrootCustomChoiceRevealSpell : CustomChoiceSpell
	{
		public List<Transform> m_bones => method_3<Class271<Transform>>("m_bones")?.method_25();

		public List<Actor> m_fakeActors => method_3<Class271<Actor>>("m_fakeActors")?.method_25();

		public CuriousGlimmerrootCustomChoiceRevealSpell(IntPtr address, string className)
			: base(address, className)
		{
		}

		public CuriousGlimmerrootCustomChoiceRevealSpell(IntPtr address)
			: this(address, "CuriousGlimmerrootCustomChoiceRevealSpell")
		{
		}

		public new void OnAction(SpellStateType prevStateType)
		{
			method_8("OnAction", prevStateType);
		}

		public new void OnSpellEvent(string eventName, object eventData)
		{
			method_8("OnSpellEvent", eventName, eventData);
		}

		public void DoEffect()
		{
			method_8("DoEffect");
		}

		public void LoadFakeActors()
		{
			method_8("LoadFakeActors");
		}
	}
}
